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Starfield Surgical Strike: How to Get the VIP Card & Find Clues

Here's how to get into the VIP room and find the clue's about Maya's whereabouts in Starfield.

Starfield’s Surgical Strike is a Freestar Collective quest to track down Maya Cruz. After docking at the Clinic, we find that she is currently being treated at the clinic under an alias. Her actual whereabouts are revealed through sheer investigation or by using the Ranger Station Terminal: she’s hiding in the VIP wing under the name Catalina Riveras. Alas, to get there, a VIP card is necessary. You’d think being a space cop would get you more places, but as it turns out, you’ve still got limited access.

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How to Get the VIP Card in Starfield Surgical Strike

Screenshot by Gamepur

There are two ways to get that VIP card: speak and persuade Titus Cassidy, the senior doctor in charge of that area, or digipick his save.

Titus Cassidy won’t break the rules for anyone, not even a Freestar Collective Deputy. Showing him a badge really does nothing. One way to convince him is to have the Medical skills unlocked, leading to him acknowledging you as a “colleague.” Another one is to pass a persuasion check, which is six slots in three turns.

Screenshot by Gamepur

If the persuasion check fails and medicine isn’t your forté, lockpicking is what you can go with. Head to his office and use a digipick to open the safe. Inside lies the VIP Wing Card. Before walking past the VIP room door, prepare for some incoming gunfire.

Starfield: How to Search for Clues in Surgical Strike

Screenshot by Gamepur

It seems Maya Cruz has fled the scene, but she left more than just explosive traps behind. At this point, the quest objective will change to “search for clues.” It’s a vague objective that made me get stuck myself.

Near the hospital bed is a table with a letter that says URGENT – READ IMMEDIATELY. Read it to find out where Maya may have fled to and progress with the Surgical Strike questline,


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Author
Image of Cande Maldonado
Cande Maldonado
Though Cande started her journey in the video game industry as a localization specialist six years ago, she soon realized that her true calling was to annoy NPCS, smash virtual pottery, and complete every side quest available in RPGs. Throwing that useless degree out of the window, she has been writing professionally for the past three years ever since. Her passion for games dates to 2006, when she mounted a Chocobo for the first time. Under Nintendo and Square Enix's chokehold, she will willingly pour hours upon hours into reaching 100% completion in the longest roleplaying games ever made. But hey, who needs fresh air and sunlight when you can just live in Ivalice?