Modern Warfare 2 & Warzone 2 Season 6: All Weapon Buffs and Nerfs
We’re in the endgame now, so Warzone 2 and Modern Warfare 2 are both headed into their final meta ahead of .
Modern Warfare 2 and Warzone 2.0 Season 6 is here and Spawn is ready to unleash havoc on Al Mazrah and beyond. While The Haunting won’t kick off for a few more weeks, now is the perfect time for us to jump into the game and get used to a new pecking order for the weapons.
Each seasonal update typically turns the meta upside down, so if you’re looking to get ahead of the competition and start shaking things early, it might be worth taking a look at Warzone buffs to the TAQ-V and X12, while a ton of Assault Rifles of Modern Warfare 2 got a little extra kick up in Damage Range.
Related: Warzone 2 Halloween 2023 – All New Modes, Events, & Skins
All Weapon Buffs and Nerfs in MW2 and Warzone 2 Season 6
We’re in the late game now, and things are mostly in maintenance, but some interesting bits are still out there. The SA-B 50 looks much better this season than before, and the TAQ-V’s close damage and range definitely got a focus. Seeing as it’s the former best gun in Warzone, that’s definitely going to be something to look at.
Otherwise, it’s more of the same as we get ready for the end of this era of Call of Duty. They are still crucial though, considering that all of your unlocks in these games will carry forward into Modern Warfare 3.
As usual, there’s a lot to read through, but here is the full list across both games.
Modern Warfare 2 Weapon Balance Changes
Submachine Guns
- Lachmann Shroud
- Reduced upper torso damage | MWII Only
- Reduced mid-far distance damage | MWII Only
- Minor increase in close-mid distance damage | MWII Only
- Minibak
- Increased close distance damage | MWII Only
- Increased damage range | MWII Only
Assault Rifles
- Kastov 762
- Reduced close distance damage | MWII Only
- Reduced close damage range | MWII Only
- Increased mid damage range | MWII Only
- FR Avancer
- Increased damage range | MWII Only
Battle Rifles
- Cronen Squall
- Increased damage range | MWII Only
- Lachmann-762
- Increased damage range | MWII Only
- SO-14
- Increased damage range | MWII Only
- TAQ-V
- Increased damage range | MWII Only
Shotguns
- Bryson 800
- Reduced far damage range | MWII Only
- Expedite 12
- Increased mid damage range | MWII Only
- MX Guardian
- Reduced close damage range | MWII Only
Marksman Rifles
- Tempus Torrent
- Reduced close damage range | MWII Only
- Reduced close distance damage | MWII Only
- Reduced damage to legs | MWII Only
- Lockwood MK2
- Increased mid damage range | MWII Only
- Increased close distance damage | MWII Only
- Increased damage to upper arm | MWII Only
- Improved sprint out time
- Increased hip movement speed
- SA-B 50
- Improved sprint out time
- Improved ADS time
- Reduced moving hip spread
- Increased far damage range | MWII Only
- SP-R 208
- Increase to mid damage range | MWII Only
All Warzone 2 Weapon Balancing Changes
Assault Rifles
- Chimera
- Lower Torso Damage Multiplier increased | Warzone Only
- FR Avancer
- Limb Damage Multipliers increased | Warzone Only
- ISO Hemlock
- Neck Damage Multiplier decreased | Warzone Only
- Upper Torso Damage Multiplier decreased | Warzone Only
- Kastov 762
- Close Damage decreased | Warzone Only
- Close Damage Range increased | Warzone Only
- Head Damage Multiplier decreased | Warzone Only
- Neck Damage Multiplier decreased | Warzone Only
- Upper Torso Damage Multiplier decreased | Warzone Only
- M13B
- Close Damage decreased | Warzone Only
- Close Damage Range decreased | Warzone Only
- Close-mid Damage decreased | Warzone Only
- Mid Damage decreased | Warzone Only
- M13C
- Close Damage increased | Warzone Only
- Lower Limb Damage Multipliers increased | Warzone Only
- M16
- Close Damage Range increased | Warzone Only
- Lower Torso Damage Multipliers increased | Warzone Only
- Limb Damage Multipliers increased | Warzone Only
Battle Rifles
- Cronen Squall
- Mid Damage Range decreased | Warzone Only
- FTAC Recon
- Neck Damage Multiplier increased | Warzone Only
- Torso Damage Multipliers increased | Warzone Only
- Limb Damage Multipliers increased | Warzone Only
- Lachmann-762
- Close Damage Range increased | Warzone Only
- Neck Damage Multiplier increased | Warzone Only
- Torso Damage Multipliers increased | Warzone Only
- Limb Damage Multipliers increased | Warzone Only
- SO-14
- Close Damage Range increased | Warzone Only
- Close-Mid Damage Range increased | Warzone Only
- Mid Damage Range increased | Warzone Only
- Far Damage increased | Warzone Only
- TAQ-V
- Close Damage increased | Warzone Only
- Close Damage Range increased | Warzone Only
- Close-mid Damage Range increased | Warzone Only
Handguns
- Basilisk
- Close-mid Damage increased | Warzone Only
- Mid Damage increased | Warzone Only
- Mid-far Damage increased | Warzone Only
- Far Damage increased | Warzone Only
- FTAC Siege
- Head Damage Multiplier decreased | Warzone Only
- Lower Torso Damage Multiplier decreased | Warzone Only
- GS Magna
- Close Damage decreased | Warzone Only
- Close-mid Damage increased | Warzone Only
- Upper Torso Damage Multiplier decreased | Warzone Only
- Limb Damage Multipliers decreased | Warzone Only
- P890
- Mid Damage increased | Warzone Only
- Far Damage increased | Warzone Only
- Lower Torso Damage Multiplier increased | Warzone Only
- Limb Multipliers increased | Warzone Only
- X12
- Close-mid Damage increased | Warzone Only
- Neck Damage Multiplier increased | Warzone Only
- Torso Damage Multipliers increased | Warzone Only
- Lower Limb Damage Multipliers increased | Warzone Only
- 9mm Daemon
- Neck Damage Multiplier decreased | Warzone Only
- Torso Damage Multipliers decreased | Warzone Only
- Arm Damage Multipliers decreased | Warzone Only
- .50 GS
- Close Damage increased | Warzone Only
- Mid Damage increased | Warzone Only
- Far Damage increased | Warzone Only
Shotguns
- Bryson 800
- Close-mid Damage Range increased | Warzone Only
- Bryson 890
- Close Damage Range decreased | Warzone Only
- Close-Mid Damage Range decreased | Warzone Only
- Mid Damage Range decreased | Warzone Only
- Mid-Far Damage Range decreased | Warzone Only
- Lockwood 300
- Lower Torso Damage Multiplier increased | Warzone Only
- Limb Damage Multipliers increased | Warzone Only
- MX Guardian
- Close Damage Range increased | Warzone Only
- Close-mid Damage Range increased | Warzone Only
- Mid Damage increased | Warzone Only
- Mid-Far Damage increased | Warzone Only
- Far Damage increased | Warzone Only
Sniper Rifles
- Carrack .300
- Close-mid Damage increased | Warzone Only
- Far Damage increased | Warzone Only
- Lower Torso Damage Multiplier increased | Warzone Only
- Limb Damage Multipliers increased | Warzone Only
- Signal 50
- Neck Damage Multiplier decreased | Warzone Only
- Upper Torso Damage Multiplier decreased | Warzone Only
- SP-X 80
- Close Damage Range increased | Warzone Only
- Close-mid Damage Range increased | Warzone Only
- Mid Damage Range increased | Warzone Only
- Upper Torso Damage Multiplier increased | Warzone Only
Submachine Guns
- BAS-P
- Neck Damage Multiplier increased | Warzone Only
- Torso Damage Multipliers increased | Warzone Only
- Limb Damage Multipliers increased | Warzone Only
- Fennec 45
- Close Damage increased | Warzone Only
- Close-mid Damage increased | Warzone Only
- Head Damage Multiplier increased | Warzone Only
- Neck Damage Multiplier decreased | Warzone Only
- Upper Torso Damage Multiplier decreased | Warzone Only
- Lachmann Shroud
- Semi-auto Damage decreased | Warzone Only
- Burst-fire Head Damage Multiplier increased | Warzone Only
- Burst-fire Neck Damage Multiplier increased | Warzone Only
- Burst-fire Upper Torso Damage Multiplier increased | Warzone Only
- Minibak
- Mid Damage increased | Warzone Only
- MX9
- Neck Damage Multiplier increased | Warzone Only
- Torso Damage Multipliers increased | Warzone Only
- Limb Damage Multipliers increased | Warzone Only