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Best Clash Royale cards for each arena

The best decks to move up through the arenas.
This article is over 4 years old and may contain outdated information

Clash Royale is a free real-time strategy mobile game released in 2016 by Supercell. The idea behind the game is to work your way through the arenas, from level one to level thirteen, in either 1 vs.1 or 2 vs. 2 gameplay. The game has a unique combination of Tower Defense, MOBA, and CCG aspects. The goal is to destroy your opponent by either taking out their King’s Tower or to have the most crowns when the three-minute timer runs out.

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13 playable levels require a good amount of both luck and skill complete and reach the top. It’s also going to take the correct cards. This guide aims to point you in the right direction by offering up the best decks for each arena.

Arena 1: Goblin Stadium

Elixir Cost: 3.5

  • Giant
  • Musketeer
  • Skeleton Army
  • Mini P.E.K.K.A
  • Bats
  • Arrows
  • Graveyard
  • Giant Snowball

Arena 2: Bone Pit

Elixir Cost: 3.4

  • Goblin
  • Valkyrie
  • Hog Rider
  • Ice Spirit
  • Executioner
  • Rocket
  • The Log
  • Tornado

Arena 3: Barbarian Bowl

Elixir Cost: 3.4

  • Goblin
  • Valkyrie
  • Ice Wizard
  • Miner
  • Wall Breakers
  • Bomb Tower
  • Rocket
  • Tornado

Arena 4: P.E.K.K.A’s Playhouse

Elixir Cost: 3.1

  • Knight
  • Princess
  • Ice Spirit
  • Goblin Gang
  • Tesla
  • Rocket
  • Goblin Barrel
  • The Log

Arena 5: Spell Valley

Elixir Cost: 4.1

  • Minions
  • Balloon
  • Barbarians
  • Minion Horde
  • Lava Hound
  • Miner
  • Arrows
  • Zap

Arena 6: Builder’s Workshop

Elixir Cost: 3.8

  • Giant
  • Prince
  • Dark Prince
  • Miner
  • Mega Minion
  • Electro Wizard
  • Fireball
  • Zap

Arena 7: Royal Arena

Elixir Cost: 3.6

  • Baby Dragon
  • Electro Dragon
  • Elixir Golem
  • Battle Healer
  • Barbarian Hut
  • Tornado
  • Barbarian Barrel
  • Heal Spirit

Arena 8: Frozen Peak

Elixir Cost: 3.8

  • Knight
  • Skeleton Army
  • Wizard
  • Giant Skeleton
  • Hog Rider
  • Fireball
  • The Log
  • Tornado

Arena 9: Jungle Arena

Elixir Cost: 3.9

  • Electro Dragon
  • Elixir Golem
  • Battle Healer
  • Skeleton Dragons
  • Barbarian Hut
  • Fireball
  • Tornado
  • Heal Spirit

Arena 10: Hog Mountain

Elixir Cost: 3.5

  • Knight
  • Skeletons
  • Ice Wizard
  • Tesla
  • X-Bow
  • Rocket
  • The Log
  • Tornado

Arena 11: Electro Valley

Elixir Cost: 3.6

  • Giant
  • Witch
  • Skeleton Army
  • Prince
  • Goblin Gang
  • Bats
  • Fireball
  • Zap

Arena 12: Spooky Town

Elixir Cost: 3.1

  • Musketeer
  • Miner
  • Bandit
  • Bats
  • Mega Knight
  • Wall Breakers
  • Zap
  • Barbarian Barrel

Arena 13: Legendary Arena

Elixir Cost: 3.3

  • Spear Goblins
  • Miner
  • Inferno Dragon
  • Goblin Gang
  • Bats
  • Mega Knight
  • Skeleton Barrel
  • Zap

Neil Gray contributed to this feature article.


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Author
Image of Davy Davison
Davy Davison
I am an avid PC gamer - I play a lot of Gacha games, MMOs, Survival games and TCGs. I am also getting more into mobile games. I cover and play a little bit of everything and love to explore new genres. When I am not actively playing or writing about games I am watching streams or managing a Minecraft server.