It Takes Two
Image via EA

It Takes Two reaches two million copies sold milestone, according to studio

It's been less than three months since launch.

Back in April Hazelight Studios revealed on its official Twitter that co-op platformer It Takes Two reached the one million sold milestone, a mere month after launch. And now the title, two months later, hit the impressive achievement of two million copies sold in total.

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The tweet goes on to thank fans for their passionate support and love for the game. And it’s quite the feat that It Takes Two has managed to reach and impress such a wide audience, considering that it’s a completely co-op based game and it delves into the heavy topic of divorce. But even our own review shows how well the studio pulled off both aspects, as Gamepur editor Chris Compendio gave it a nine out of ten and states that it’s “perfect for anyone looking for a pure co-op experience, and depending on who you choose to play with, it could even provide insight or strengthen your own relationship.”

In a previous interview with game director Josef Fares, he discusses the mostly positive critical reception to the game and states that Hazelight’s next project will be even better. “It’s gonna be so crazy. That’s how sure I am, like the concept, what’s gonna happen, and people will be blown away.”

Check out our extensive list of guides for It Takes Two, including achievements/trophies, boss fights, and chapter walkthroughs.


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Image of Allisa James
Allisa James
Contributing Writer with Gamepur. Loves sweets, JRPGs, and artbooks.