What is the best Genshin Impact Battle Pass One weapon?
Options.
If you are currently ranking up your Gnostic Battle Pass in Genshin Impact, you may be wondering which weapon to pick when you hit Rank 30. You will have five different options to pick from, a Sword, Claymore, Catalyst, Polearm, and Bow. If you are wondering which one to pick, and which one is the best, then you need to consider what characters you have.
If you have a Venti, then the bow is a clear winner. The Aimed Shot will have a 50% chance to cause a cyclone, dragging enemies into it and dealing 8 stacks of damage at 40% of your ATK. This would be superb for setting up his abilities and maximizing your damage.
The Serpentine Spine Claymore is also an attractive option, buffing your damage when you are out on the field, but also increasing the damage you take. This will really shine if you are good at dodging, as avoiding incoming damage will mean you don’t lose any stacks.
Finally, the Black Sword is another good option, increasing your damage and also giving you healing on crits. For our money, the best overall weapon is the Bow, as it will work very well on either Venti or Fischl, the two main bow users that people probably have in their party.
The important thing is to consider the party that you run, and the weapons that you have available to you. Carefully consider your builds and choose the best weapon for you.
The Black Sword
- 4 Star Sword
- Base ATK – 42
- Crit Rate – 6%
- Passive – Increase DMG dealt by Normal and Charged Attacks by 20%. Additionally, regenerates 60% of ATK as HP when Normal and Charged Attack score a CRIT Hit. This effect can occur once every 5s.
Serpent Spine
- 4 Star Claymore
- Base ATK – 42
- Crit Rate – 6%
- Passive – Every 4s a character is on the field, they will deal 6% more DMG and take 3% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
Solar Pearl
- 4 Star Catalyst
- Base ATK – 42
- Crit Rate – 6%
- Passive – Normal Attack hit increase Elemental Skill and Elemental Burst DMG by 20% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20% for 6s.
The Viridescent Hunt
- 4 Star Bow
- Base ATK – 42
- Crit Rate – 6%
- Passive – Upon hit, Normal and Aimed Shot have a 50% chance to generate a Cyclone, which will continuously attract surrounding enemies, dealing 40% of ATK as DMG to these enemies every 0.5s for 4s. This effect can only occur once every 14s.
Deathmatch
- 4 Star Polearm
- Base ATK – 42
- Crit Rate – 8%
- Passive – If are there at least 2 enemies nearby, ATK increased by 16% and DEF increased by 16%. If there are less than 2 enemies nearby, ATK is increased by 24%.