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How web-swinging works in Marvel’s Spider-Man: Miles Morales

Mastering the art of web-swinging.
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Marvel’s Spider-Man was critically acclaimed for its traversal mechanics. While previous Spider-Man games were developed by different developers, Marvel’s Spider-Man was developed by Insomniac, and it redefined web-swinging altogether.

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In Marvel’s Spider-Man: Miles Morales, the web-swinging mechanics remain more or less the same. You swing using R2, and the Cross button allows you to web-zip. For those who are unaware, web zip allows you to gain momentum while free-falling.

Speaking of web-swinging, you can gain elevation by holding R2 until Miles gains some upward momentum and then release the button to plunge him into the air. Alternatively, you can also jump by pressing Cross right before releasing R2 to make Miles gain even more elevation. You can also hold down R3 to dive really fast and then swing using R2 to get more forward momentum.

There are many other mechanics, which allow you to traverse through New York even faster. One of the coolest web-swinging mechanics is the Point Launch. Point Launch allows you to web zip to a point, ranging from poles to building corners and lamp posts.

If you press cross right after you do a Point Launch, you will do the Point Launch Boost, which gives you a ton of forward momentum and propels you forwards. This is the best way to gain momentum and can help you traverse long distances way faster.


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Md Armughanuddin
Md Armughanuddin has a graduate degree in Computer Science Engineering and is really passionate about gaming and technology. You can find him cracking complex coding problems during the day, and covering the latest happenings in the industry at night.