There are a few different types of collectible items that you can find throughout the wastelands of Appalachia in Fallout 76. Bobbleheads are a great way to gain some buffs and look wonderful on a shelf for the other players to see. Beer Steins are a great way to get into the holiday spirit during the different seasonal events, and Magazines are wonderful for those who want something more than a Bobblehead to get them by.
What are Magazines and where do they spawn?
Magazines, like Bobbleheads, are a collectible in Fallout 76 that also acts as a buff. There are far more Magazines in the game than there are Bobbleheads, and using a Magazine will grant you a benefit for 30 minutes. If you equip the Curator perk card, the bonus received from Magazines increases to one hour instead of 30 minutes. There are many places that magazines can spawn in the game. So make sure to check every location you visit for hidden Magazines.
How to use Magazines and the benefits
There are close to 100 different Magazines that you can get your hands on in Fallout 76. When you pick up a Magazine, you can access it by going into the aid section of your Pip-Boy. Press the interaction button after you highlight the Magazine to use it. This will give you the benefits of the Magazine for 30 minutes or one hour with the Curator perk. The following Magazines have the following effects:
Astoundingly Awesome Tales
- #1 Attack of the Fishmen – +15% damage against Mirelurks
- #2 Drive-In Love Interrupted… Rise of the Mutants! – +15% damage against Super Mutants
- #3 Deep Sea Terror! – Double Swim Speed
- #4 Invasions of the Zetans – +25% damage with the Alien Blaster
- #5 When Apes Go Bananas!!! A Gorilla Ate My Patrol Car! – +25% damage with the Cryolator
- #6 My Brain and I – Regenerate 20 health per minute
- #7 The Man Who Could Stop Time – +5 maximum AP
- #8 Attack of the Metal Man – 25% less damage from robots
- #9 Have Dog, Will Travel! – +15 poison resistance
- #10 The Starlet Sniper – +15% damage with scoped weapons
- #11 Curse of the Burned – +15% damage to Ghouls
- #12 Giant Insects Invade – Disease chance -30%
- #13 Rise of the Radiated – +30% RadAway effectiveness
Backwoodsman
- #1 Get Off My Lawn – Extra meat when searching animals
- #2 Down Home Cookin’ – +25% Tomahawk damage
- #3 Homesteading Horror – Crafting weapons costs fewer materials
- #4 Hardy as a Sasquatch – +50% chance to gain double the yield from plants
- #5 Carnivorous Rabbits of Appalachia – +15% damage to animals
- #6 The Appalachia Squirrel Massacre – +50% healing from cooked food
- #7 Art of the Tomahawk – 50% less food/drink disease chance
- #8 The Gunsmith of Harper’s Ferry – +30% satisfaction from eating and drinking
- #9 The Ohio River Hermit – Repairing costs 50% less materials
- #10 Nightmare in the Garden – +50% workshop turret damage
Grognak the Barbarian
- #1 Blood on the Harp – +15% melee damage
- #2 Cometh the Trickster – 20% harder to detect while sneaking
- #3 Jungle of the Bat-Babies – +15% poison resistance
- #4 In the Bosom of the Corsair Queen – +30% critical damage with melee weapons
- #5 Demon Slaves, Demon Sands – +15% damage to Scorched creatures
- #6 Enter Maula: War Maiden of Mars – Melee weapons weigh 75% less
- #7 Fatherless Cur! – Melee weapons lose condition 50% slower
- #8 Lost in the Snows of Lust – +2 damage resistance
- #9 The Lair of the Virgin Eaters – +10 carry weight
- #10 What Sorcery This? – +15 energy resistance
Guns and Bullets
- #1 The Future of Hunting? – +15% damage against robots
- #2 Lasers & Hunting: Acceptable Overkill – +30% critical damage with laser weapons
- #3 Little Guns for the Ladies – +30% critical damage with ballistic weapons
- #4 Street Guns of Detroit – +6 AP regeneration
- #5 Avoid Those Pesky Gun Laws! – +50% more components when scrapping weapons
- #6 The Moon: A Communist Doomsday Device! – +10 damage resistance at night
- #7 Take Aim: Army Style – +10% damage with guns without scopes
- #8 Bear Proofing Your Campsite: Don’t Get Caught – +15% damage against Yao Guai
- #9 Plasma: The Weapons of Tomorrow – +30% critical damage with plasma weapons
- #10 Guide to Hunting Commies! – +15% damage against Liberators
Live & Love
- #1 Life Long Best Friends – +10 maximum health when on a team
- #2 Nuke-The-Man! – +5% damage when on a team
- #3 Trim the Fat! – Heal 50% more from eating fruits and vegetables
- #4 The Secretary Charmer – +10% AP regeneration when on a team
- #5 Talk Yourself Sober – +2 Luck under the influence of alcohol
- #6 Advice From Married Men – +10 damage resistance when on a team
- #7 Beware the Man Handler – +10 maximum AP when on a team
- #8 An Experience to Remember – +5% more XP when on a team
- #9 I Married a Robot – Take 25% less damage from robots
Scouts’ Life
- #1 Purifying the Wilderness – 30% less radiation from eating and drinking
- #2 Natural Mosquito Repellents – 25% less damage from insects
- #3 Packing for the Trail – +10 carrying capacity
- #4 Hang in There! – Twice the normal bleedout time before dying
- #5 Identifying Rabies and Other Diseases – 80% less likely to catch diseases from creatures
- #6 Healthy Hiking: Endurance – Become hungry and thirsty 30% more slowly
- #7 The Animal Whisperer – 25% less damage from animals
- #8 Long Haul Sprinter – Sprint AP costs 20% less
- #9 Campfire: Special Edition – Placing a camp costs 80% fewer Caps
- #10 Maintaining Your Gear – Item condition decreases 30% slower
Tales From the West Virginia Hills
- #1 The Mothman Cometh! – +15% damage against Mothmen
- #2 The Beast of Grafton – +15% damage against Grafton Monsters
- #3 Sideshow Snallygaster – +15% damage against Snallygasters
- #4 Who Goes There? The Strange Encounter in Flatwoods – +15% damage against Flatwoods Monsters
- #5 Curse of the Wendigo – +15% damage against Wendigos
Tesla Science Magazine
- #1 Will Robots Rule the World? – 25% less damage from robots
- #2 What is Plasma Anyway? – 25% less plasma damage taken
- #3 Rocket Science for Toddlers – Explosion radius +30
- #4 Blast Off to Adventure! – +15% Fusion Core duration
- #5 Giant Super Weapons – 20% less heavy weapon ammo consumption
- #6 Geckos and Gamma Radiation: The Key to Prolonged Life? – +15 Rad Resistance
- #7 U.S. Army Goes to Space – Energy gun critical damage +30%
- #8 10 Number 1 Hits! – +15% critical damage
- #9 Future of Warfare? – Heavy gun critical damage +30%
Tumblers Today
- #1 Bobby Pins: More Effective Than Lockpicks? – Lockpicking sweet spot 20% larger
- #2 Confessions of a Housebreaker – Find Bobby Pins more often in containers
- #3 Open Any Lock in 5 Seconds Flat – Pick locks of one tier higher
- #4 Locksmith Certification Special: Pass With Flying Colors – Bobby Pins are unbreakable
- #5 Mysteries of the Master Key Exposed – Lockpicking sweet spot 20% larger
U.S. Covert Operations Manual
- #1 Whistling in the Dark – +10 damage resistance while sneaking
- #2 Urban Camouflage – Hide 50% better in full light
- #3 Facepaint Fundamentals – 10% less damage from players
- #4 Not the Soldiers You’re Looking For – Damage Vs. players +10%
- #5 Who Goes There? – Perception +1
- #6 Squeaky Floorboard, Sudden Death – Make 50% less noise while sneaking
- #7 Getting the Drop on the Communists – Enemy players -50% VATS accuracy
- #8 Bushes, Boxes, and Beehives: Camouflage Special – +25% unarmed and knife damage
- #9 Look Better in Black – Stealth Boy duration +50%
- #10 Tiptoe Through the Tulips – Agility +1
Untoppables
- #1 De-Capitalists – +5% chance to avoid damage from any enemy attack
- #2 Who Can Stop the Unstoppable Grog-Na-Rok?! – +20% chance to avoid damage from Scorched
- #3 Commie-Kazi Vs. Manta Man – +30% chance to avoid damage from explosions
- #4 Trapped in the Dimension of the Pterror-dactyls! – +30% chance to avoid melee damage
- #5 Visit the Ux-Ron Galaxy! – +30% chance to avoid energy damage
Published: Jun 19, 2022 08:45 pm