World of Warcraft Classic: All Zones By Level
The zones in World of Warcraft Classic are broken up level, and this guide shows you where you should go to grind based on your level.
Whether they’re coming back to World of Warcraft Classic after several years away or starting up for the first time, players are always on the hunt for the quickest path to max level. Currently, you can work your way all the way up to level 80 in the Wraith of the Lich King expansion, which takes quite a time commitment.
However, if you know which zones to visit, you can start to move much more quickly and efficiently on your quest. Let’s take a look at each WoW Classic zone and what level you should be when you’re questing in it.
Starting Zones In World of Warcraft Classic
Depending on which faction you side with, your starting zones are going to differ. Alliance members can’t quest through the same places Horde players can until they near level 10. And even then, some of the early zones are more focused on a certain faction before they all come together in later zones. Here are the starting zones broken down by faction and level.
Alliance Starting Zones
- Dun Morogh: 1-10
- Elwynn Forest: 1-10
- Teldrassil: 1-10
- Azuremyst Isle: 1-10
- Loch Modan: 10-20
- Darkshore: 10-20
- Westfall: 10-20
- Bloodmyst Isle: 10-20
Horde Starting Zones
- Durotar: 1-10
- Mulgore: 1-10
- Tirisfal Glades: 1-10
- Eversong Woods: 1-10
- Silverspine Forest: 10-20
- Ghostlands: 10-20
- Barrens: 10-25
Contested Classic Zones In World of Warcraft Classic
After hitting level 20, players are freer to pick and choose zones they’d like to adventure through. There is still a level curve they should follow, but both factions have access to quests across the higher-level contested zones. Here they all are:
- Redridge Mountains: 15-27
- Stonetalon Mountains: 15-27
- Ashenvale: 18-30
- Duskwood: 18-30
- Hillsbrad Foothill: 20-30
- Wetlands: 20-30
- Thousand Needles: 25-35
- Alterac Mountains: 30-40
- Arathi Highlands: 30-40
- Desolace: 30-40
- Stranglethorn Vale: 30-45
- Dustwallow Marsh: 35-45
- Badlands: 35-45
- Swamp of Sorrows: 35-45
- Feralas: 40-50
- Hinterlands: 40-50
- Tanaris: 40-50
- Searing Gorge: 45-50
- Azshara: 45-55
- Blasted Lands: 45-55
- Burning Steppes: 50-58
- Western Plaguelands: 51-58
- Eastern Plaguelands: 53-60
- Winterspring: 53-60
- Deadwind Pass: 55-60
- Moonglade: 55-60
- Silithus: 55-60
The Burning Crusade Zones In World of Warcraft Classic
As with the contested zones, the zones in The Burning Crusade let both factions adventure through them. You’ll need to be near level 60 before making your journey through the Dark Portal. Then, you can start to work through the zones as you see fit. Here are all seven zones in The Burning Crusade:
- Hellfire Peninsula: 58-63
- Zangarmarsh: 60-64
- Terokkar Forest: 62-65
- Nagrand: 65-67
- Blade’s Edge Mountains: 65-68
- Netherstorm: 67-70
- Shadowmoon Valley: 67-70
The Wrath of the Lich King Zones In World of Warcraft Classic
Just like The Burning Crusade, this island of new zones that came as part of the Wrath of the Lich King expansion is full of contested zones for you to level through. While we recommend following your faction’s path (it’s started from your faction’s main city when you install the expansion), you can pick and choose which zones you level through. You’ll need to be around level 68 to start, but levels should go relatively quickly by this point. Here is every zone on the island:
- Borean Tundra – 68-72
- Howling Fjord – 68-72
- Dragonblight – 71-75
- Grizzly Hills – 73-75
- Zul’Drak – 74-76
- Sholazar Basin – 76-78
- Crystalsong Forest – 77-80
- Hrothgar’s Landing – 77-80
- Icecrown – 77-80
- Storm Peaks – 77-80
- Wintergrasp (PVP Zone) – 77-80
If you follow this loose guideline, you should find yourself well on your way to max level in no time. Then, you can start to try out the many dungeons and raids that World of Warcraft Classic has to offer.