All Dehya skills, talents, and ascension materials in Genshin Impact
Find out what this bodyguard is capable of.
Dehya is a 5-star Pyro Claymore character released in Version 3.5 of Genshin Impact. Dehya is an integral part of the Sumeru Archon Quest and is a loyal bodyguard to Dunyarzad. Her combat skills as a bodyguard translate to her 5-star kit, as she dominates the battlefield and takes things into her own hands. Dehya will make a great addition to your team if you’re in need of an intense Pyro brawler, so read on to find out what she does.
How to unlock Dehya in Genshin Impact
Dehya is one of the game’s newest Standard Banner characters. Unlike most 5-star characters, Dehya will be available on the Standard Banner, which means she can be pulled at any time. Dehya will be available in a limited Character Event Wish banner, but following this, you’ll have to pull for 5-star characters and hope Dehya drops at random.
Related: All Wanderer Skills, Talents, and Ascension Materials in Genshin Impact
Attacks
- Normal Attack: Performs up to 4 consecutive strikes using her Claymore and her martial arts.
- Charged Attack: Drains Stamina over time to perform continuous slashes. At the end of the sequence, performs a more powerful slash.
- Plunging Attack: Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
Elemental Skill
- Molten Inferno: This art of Dehya’s own invention changes its method of use depending on the combat situation.
- Indomitable Flame: This skill will be unleashed should there be no Fiery Sanctum field created by Dehya herself present at the time. Deals AoE Pyro DMG, and creates a field known as Fiery Sanctum.
- Ranging Flame: This skill will be unleashed should a Fiery Sanctum field created by Dehya herself already exist. Dehya will perform a leaping attack, dealing AoE Pyro DMG before recreating a Fiery Sanctum field at her new position. A Fiery Sanctum field created this way will inherit the remaining duration of the previous field.
- Fiery Sanctum: When an opponent within a Fiery Sanctum field takes DMG, the field will unleash a coordinated attack, dealing AoE Pyro DMG to them based on Dehya’s ATK and Max HP. This effect can be triggered once every 2.5s. Active characters within this field have their resistance to interruption increased, and when such characters take DMG, a portion of that damage will be mitigated and flow into Redmane’s Blood. Dehya will then take this DMG over 10s. When the mitigated DMG stored by Redmane’s Blood reaches or goes over a certain percentage of Dehya’s Max HP, she will stop mitigating DMG in this way.
Elemental Burst
- Leonine Bite: Unleashing her burning anger and casting her inconvenient blade aside, Dehya enters the Blazing Lioness state and increases her resistance to interruption. In this state, Dehya will automatically and continuously unleash the Flame-Mane’s Fists, dealing Pyro DMG based on her ATK and Max HP, and when its duration ends, she will unleash an Incineration Drive, dealing AoE Pyro DMG based on her ATK and Max HP.
- If a Fiery Sanctum field created by Dehya’s own Elemental Skill “Molten Inferno” exists when this ability is unleashed, Dehya will retrieve it, and then create another field once Blazing Lioness’s duration expires. This field will take on the retrieved field’s duration at the moment of its retrieval.
- In this state, Dehya will be unable to cast her Elemental Skill, or perform Normal, Charged, and Plunging Attacks. “Normal Attack: Sandstorm Assault” and Elemental Skill “Molten Inferno” will be replaced by “Roaring Barrage.”
Passive Skills
- The Sunlit Way: Increases the Movement SPD of your own party members by 10% during the day (6:00 – 18:00). Does not take effect in Domains, Trounce Domains, or Spiral Abyss. Not stackable with Passive Talents that provide the exact same effects.
- Unstinting Succor: Within 6 seconds after Dehya retrieves the Fiery Sanctum field through Molten Inferno: Ranging Flame or Leonine Bite, she will take 60% less DMG when receiving DMG from Redmane’s Blood. This effect can be triggered once every 2s.
- Additionally, within 9s after Dehya unleashes Molten Inferno: Indomitable Flame, she will grant all party members the Gold-Forged Form state. This state will further increase a character’s resistance to interruption when they are within the Fiery Sanctum field. Gold-Forged Form can be activated once every 18s.
- Stalwart and True: When her HP is less than 40%, Dehya will recover 20% of her Max HP and will restore 6% of her Max HP every 2s for the next 10s. This effect can be triggered once every 20s.
Constellations
- The Flame Incandescent: Dehya’s Max HP is increased by 20%, and she deals bonus DMG based on her Max HP when using the following attacks:
- Molten Inferno‘s DMG will be increased by 3.6% of her Max HP.
- Leonine Bite‘s DMG will be increased by 6% of her Max HP.
- The Sand-Blades Glittering: When Dehya uses Molten Inferno: Ranging Flame, the duration of the recreated Fiery Sanctum field will be increased by 4s. Additionally, when a Fiery Sanctum exists on the field, DMG dealt by its next coordinated attack will be increased by 50% when an active character(s) within the Fiery Sanctum field is attacked.
- A Rage Swift as Fire: Increases the Level of Leonine Bite by 3. The maximum upgrade level is 15.
- An Oath Abiding: When Flame-Mane’s Fist and Incineration Drive attacks unleashed during Leonine Bite hit opponents, they will restore 1.5 Energy for Dehya and 2.5% of her Max HP. This effect can be triggered once every 0.2s.
- The Alpha Unleashed: Increases the Level of Molten Inferno by 3. The maximum upgrade level is 15.
- The Burning Claws Cleaving: The CRIT Rate of Leonine Bite is increased by 10%. Additionally, after a Flame-Mane’s Fist attack hits an opponent and deals CRIT Hits during a single Blazing Lioness state, it will cause the CRIT DMG of Leonine Bite to increase by 15% for the rest of Blazing Lioness’s duration and extend that duration by 0.5s. This effect can be triggered every 0.2s. The duration can be extended for a maximum of 2s and CRIT DMG can be increased by a maximum of 60% this way.
Ascension Materials
Level 20 | 1x Agnidus Agate Silver | 3x Faded Red Satin | 3x Sand Grease Pupa | N/A | 20,000 Mora |
Level 40 | 3x Agnidus Agate Fragment | 15x Faded Red Satin | 10x Sand Grease Pupa | 2x Light Guiding Tetrahedron | 40,000 Mora |
Level 50 | 6x Agnidus Agate Fragment | 12x Trimmed Red Silk | 20x Sand Grease Pupa | 4x Light Guiding Tetrahedron | 60,000 Mora |
Level 60 | 3x Agnidus Agate Chunk | 18x Trimmed Red Silk | 30x Sand Grease Pupa | 8x Light Guiding Tetrahedron | 80,000 Mora |
Level 70 | 6x Agnidus Agate Chunk | 12x Rich Red Brocade | 45x Sand Grease Pupa | 12x Light Guiding Tetrahedron | 100,000 Mora |
Level 80 | 6x Agnidus Agate Gemstone | 24x Rich Red Brocade | 60x Sand Grease Pupa | 20x Light Guiding Tetrahedron | 120,000 Mora |