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All multiplayer maps and stages in Splatoon 3

From the Splatlands to Greater Inkopolis.

Splatoon 3 is out now, and it features a dozen maps for players to splat across, with more to come as DLC down the road. Of the 12 stages, five are totally new and set in The Splatlands, while seven are returning or modified maps from Greater Inkopolis, as seen in the previous games. Here’s an overview of each one.

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New stages in Splatoon 3

Eeltail Alley

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Every Splatoon game needs a street-level stage, and this is the latest one. Expect those road signs to get a lot of graffiti during Splatfests.

Hagglefish Market

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Beware of the water hazards on this one. A fish market sounds mildly cannibalistic for the Inklings, but maybe that’s just karma.

Mincemeat Metalworks

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This map is a large factory, and the roofs overhead ought to keep some of the heat off of our Inkling pals. This map doesn’t seem very vertical, but there are a ton of corners to check.

Scorch Gorge

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You’ll need to cool down this hot map with your cool ink. Note the elevated, exposed bridges that run through the middle.

Undertow Spillway

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This is one of the most complex maps in the game. Ramps, balconies, and a whole lot of stepped platforms make for some intense matches, especially during Anarchy Battles.

Returning stages in Splatoon 3

Hammerhead Bridge

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This is actually the bridge that connects Greater Inkopolis to the Splatlands. It was incomplete in previous games, but it’s now fully built for Splatoon 3. It’s also a very narrow map to fight on.

Inkblot Art Academy

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This outdoor map is set in the courtyard of the titular art academy. This also ties into the Museum D’Alfonsino stage: the art made here is displayed at the museum.

Mahi-Mahi Resort

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This small map is set in a pool, so watch out for all that water. Platforms rise and fall throughout the match, making for new hazards as the game goes on.

MakoMart

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As the name implies, this stage is set inside a giant warehouse-style store. Given all the low shelves and boxes, there’s always a way to hop over obstacles and stay in motion.

Museum D’Alfonsino

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This is one of the series’ fanciest maps, set in the courtyard of a museum. A large rotating wall is the central feature to look for.

Sturgeon Shipyard

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This shipyard has a lot of vertical options, but your path through it might not always be so simple. The drawbridges are frequently raised and lowered throughout the match.

Wahoo World

Image via Nintendo

Moving bridges are a big part of Wahoo World too. This map is based on an amusement park, and there’s a big rotating platform right in the middle.


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Image of Tony Wilson
Tony Wilson
Tony has been covering games for more than a decade. Tony loves platformers, RPGs and puzzle games.