While there are only a certain amount of items you can build in Teamfight Tactics (TFT), there are a handful of unique items you can get through other means. In Set 7.5, certain emblems, Radiant items, and the elusive Ornn Artifacts are great ways to surprise the enemy with new combinations. If you’re interested in the equipment coming from Ornn’s armory, in particular, this guide’s for you.
Related: What are Radiant Items in Teamfight Tactics (TFT)?
How do Ornn Artifacts work?
Like all other items in the game, you put Ornn’s Artifacts on your unit to equip them. However, these items often have unique combinations of skills and tricks to help you play the game. Think of Idas‘ Shimmerscale items. Those items often have a money-related twist, so, for example, your Attack Damage can scale with gold. Ornn’s items all do similar things. They take serious inspiration from skills and items from normal League of Legends but with their own TFT twist.
Where do you get Ornn Artifacts?
In the current Set 7.5 set-up, there are two different places to get Ornn Artifacts: augments or Chaos Shrines.
As far as augments go, you have two options. You can get Ornn artifacts with the Portable Forge or the Living Forge. The Portable Forge is a Gold augment that lets you keep one Ornn Artifact out of three choices. Meanwhile, the Living Forge is a Prismatic augment that gives you a random Ornn Artifact every 10 player combats. Therefore, if you get it early, you could have half-a-dozen Ornn items by the end of the game.
You also might be able to find an Ornn Artifact in a Chaos Shrine. After all, the Chaos Shrine gives you a random variety of items. However, because of that same wild randomness, there’s no guarantee that you’ll be able to find one, even if you spend some money rolling for one.
Given the situation, there’s no way to ensure an Ornn Artifact in any given game. However, if you get the option, it can be a lucrative opportunity.
What are the Ornn Artifacts?
Ornn Artifacts are all inspired by previous/current TFT or League of Legends items. Here’s the short list of each artifact and how they work:
- Anima Visage: With this on, the holder regenerates 5% of their max health each second.
- Death’s Defiance: This item takes the damage its wearer receives and deals it over four seconds to the enemy. However, that damage is non-lethal. Also, you get +25% Omnivamp.
- Eternal Winter: The replacement in spirit for Frozen Heart, Eternal Winter makes attacking enemies slow their attack speed by 20% for two seconds. If an enemy does this seven times, they can be frozen for those two seconds instead. An enemy can only be frozen once every fifteen seconds, though.
- Gold Collector: For the executioners who love a little cash, this item makes a champion execute enemies below 10% health on-hit. These executions generate 1 gold 50% of the time.
- Infinity Force: Give your units all the buffs. Infinity Force gives +33 Armor, +33 Attack Damage, +33% Attack Speed, +33 Health, +33 Magic Resist, and +33% Ability Power.
- Manazane: Mana-lovers love this item. Not only do you start with 30 mana, but after the wearer casts their ability for the first time, they regain 150 mana over five seconds.
- Obsidian Cleaver: Ruin all tanks with this. Obsidian Cleaver makes the wearer’s basic attacks and spells cut the enemy armor and magic resist by 70% for five seconds.
- Randuin’s Sanctum: Buff your front line. With Randuin’s, all adjacent allies to the wearer get +40 bonus armor and magic resist for the rest of combat.
- Rocket-Propelled Fist: If you love Blitzcrank and Thresh for ruining your enemy’s positioning, you’ll love this. At the beginning of combat, the holder of this item pulls the furthest enemy into melee range and stuns them for 1.5 seconds. Allies will prioritize attacking them.
- Zhonyas Paradox: To protect your carry units a little more, this item helps a champion prevent the first strike of damage that would get them below 40% health. Then, they become invulnerable for three seconds.
Published: Sep 13, 2022 10:24 am