Image via Capcom

Monster Hunter: Rise Sunbreak sold over 2 million global copies in its first week

Hunting monsters is on the rise.

The Monster Hunter franchise has been going from strength to strength since its inception in 2004. The game in which players track by themselves or band together to hunt giant monsters in gorgeous nature locales has captivated the action RPG audience with every new iteration. The most significant success came with the release of Monster Hunter: World in 2018, which enjoys growth in sales even four years after its release. If we count both the base game and the Iceborne expansion, this entry to the franchise has garnered a record-breaking 21 million units shipped.

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On the back of World’s success, in March of 2021, Capcom released the next installment of the saga, titled Monster Hunter: Rise. The new game has sold over 10 million units globally over all of its platforms, including the launch of a PC version from the start.

Following another successful release, Capcom has announced that the new expansion for Monster Hunter: Rise, called Sunbreak, has already shipped 2 million global copies. Sunbreak is a full-featured expansion with many new additions, including quests, locales, monsters, new quest ranks, never-before-seen hunting actions, and a story chapter.

Capcom has made sure to note that Sunbreak is not an endpoint but a milestone for the franchise. The aim is to continue supporting Monster Hunter Rise with further releases of free content while also looking to boost sales through ongoing promotions and competitive pricing strategies.

With only a few weeks into its lifetime, Sunbreak has already been a success for Capcom and the Monster Hunter franchise. The expansion might surpass the sales figure of Monster Hunter: World and the Iceborne DLC.


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Author
Image of Miljan Truc
Miljan Truc
I have been into gaming since the days of Sega Mega Drive and Amiga. Over the years in gaming, I have raided at a high level, completed rare achievements, coached other players, and written about games since 2016. Whether it’s been clicking heads; developing cities, colonies, and empires; or commanding parties of adventurers; I’ve always prided myself on being able to understand the underlying mechanics of games. Outside of gaming, I enjoy a variety of activities and hobbies, including playing with my pup Astra, working out, as well as crafting, painting, and leatherwork.