Madden 22 Superstar X-Factors: Full list, descriptions, and more

Get ready to activate an X-Factor.

To not much surprise, Superstar X-Factors are coming back for Madden 22. Superstar X-Factors are typically reserved for the best in the NFL. Certain players will be given these X-Factors, which are essentially in-game boosts. These boosts have a zone (the description), a trigger (what will activate the boost), and a knockout (what will shut off the boost).

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So, what are the Superstar X-Factors in Madden 22? Let’s go over the full list, starting with the offense:

Offense

Ankle Breaker

  • Zone: Increased fakeout rates on skill moves following the catch.
  • Trigger: Three 10+ yard receptions
  • Knockout: One drop, incompletion, or three consecutive non-targets

Bazooka

  • Zone: Max throwing distance increased (83 yards total) when in the zone
  • Trigger: One completed pass of 30+ yards in air
  • Knockout: One sack

Blitz Radar

  • Zone: Highlights extra blitzers.
  • Trigger: Three scrambles of 10+ yards
  • Knockout: Two sacks

Double Me

  • Zone: Wins aggressive catches versus single coverage.
  • Trigger: Two receptions of 20+ yards in air
  • Knockout: One drop, incompletion, or three consecutive non-targets

First One Free

  • Zone: High fake-out rate on next juke, spin, or hurdle
  • Trigger: Three rushes of 10+ yards
  • Knockout: Tackle for loss

Freight Train

  • Zone: Increased chance to break the next tackle attempt.
  • Trigger: Three rushes for 10+ yards
  • Knockout: One tackle for loss

Gambler

  • Zone: Increased chance to break the next tackle attempt.
  • Trigger: Three rushes for 10+ yards
  • Knockout: One tackle for loss

Max Security

  • Zone: High success rate on possession catches.
  • Trigger: Four consecutive receptions
  • Knockout: One drop, incompletion, or three consecutive non-targets

Pro Reads

  • Zone: Highlights the first open target and ignores pressure.
  • Trigger: Three consecutive completions of 5+ yards
  • Knockout: One sack

RAC’em Up

  • Zone: Wins RAC catches versus single coverage.
  • Trigger: Three receptions of 20+ Yards
  • Knockout: One drop, incompletion, or three consecutive non-targets

Satellite

  • Zone: Wins RAC & possession catches vs. single coverage.
  • Trigger: Make three 10+ yard receptions
  • Knockout: One drop, incompletion, or three consecutive non-targets

Truzz

  • Zone: Can’t fumble when in the zone.
  • Trigger: Five 1+ yard runs
  • Knockout: One tackle for loss

Wrecking Ball

  • Zone: High success rate on next three trucks or stiff-arms.
  • Trigger: Three rushes of 10+ yards
  • Knockout: Tackle for loss

YAC’em Up

  • Zone: Increased chance to break the first post-catch tackle.
  • Trigger: Three 20+ yard receptions
  • Knockout: One drop, incompletion, or three consecutive non-targets

And for the defense:

Defense

Avalanche

  • Zone: Downhill hit-sticks force fumbles
  • Trigger: Three hit-stick tackles
  • Knockout: 30 offensive yards allowed

Blitz

  • Zone: On-field blockers have their resistance bars wiped.
  • Trigger: Two defensive line sacks
  • Knockout: One down played

Bottleneck

  • Zone: Dominantly win man press attempts
  • Trigger: Two forced incompletions
  • Knockout: 30 offensive yards allowed

Fearmonger

  • Zone: Chance to pressure the QB while engaged with a blocker.
  • Trigger: Two defensive line sacks
  • Knockout: 20 offensive yards allowed

Momentum Shift

  • Zone: On-field opponents have Zone progress wiped.
  • Trigger: Two defensive line sacks
  • Knockout: One down played

Reinforcement

  • Zone: Higher chance to defeat run blocks and disrupt catches
  • Trigger: Two tackles for loss, or two incompletions
  • Knockout: 10 offensive yards allowed

Relentless

  • Zone: Higher chance to defeat run blocks and disrupt catches
  • Trigger: Two tackles for loss, or two incompletions
  • Knockout: 10 offensive yards allowed

Run Stuffer

  • Zone: Block shedding becomes more effective versus run plays
  • Trigger: Two tackles for loss
  • Knockout: 30 offensive yards allowed

Shutdown

  • Zone: Tighter coverage and more interceptions on contested catches
  • Trigger: Two forced incompletions
  • Knockout: 30 offensive yards allowed

Unstoppable Force

  • Zone: Pass rush wins lead to quicker block shedding.
  • Trigger: Two defensive line sacks
  • Knockout: 10 offensive yards allowed

Zone Hawk

  • Zone: More interceptions in zone coverage
  • Trigger: Two forced incompletions
  • Knockout: 30 offensive yards allowed

All descriptions are from EA Sports.


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Author
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Chris Studley
Chris is a staff writer for Gamepur who lives on the East Coast of the U.S. Chris has covered sports games, including the Madden, FIFA, NHL, NBA 2K, and MLB The Show franchises, for Gamepur since 2020.